Game systems that reinforce each other.

We bring management, building, production, economy, and quest mechanics together in a living game world.

Tankardia: Silent Conquest brings tavern management, building and decoration, production and economy, and quest and exploration systems together in the same medieval world.

Core systems

  • Customer, staff, and menu management
  • Building and decoration system
  • Production through mining, lumber, and fishing
  • Economy and profit management
  • Quest, reputation, and research tree

Tavern Management

Welcome customers, hire staff, plan your menu, and grow your reputation.

Production & Economy

Produce resources, manage your economy, and grow your tavern.

Quests & Exploration

Progress through quests, a reputation system, and a research tree.

Tankardia: Silent Conquest

Take a closer look at the systems.