Game Design
and Development
We bring the game concept, playable systems, and a living world together in one production process.
- Game Design
- Gameplay Development
- Team Production
Independent game studio
Girit Teknoloji is reimagining medieval tavern management with its first game, Tankardia: Silent Conquest.
Studio capabilities
We bring design, development, game systems, art, and testing together in one production approach.
We bring the game concept, playable systems, and a living world together in one production process.
We design game systems that reinforce one another, from management to economy, and from quests to progression.
We combine art and lighting into a cohesive atmosphere that lets players feel the medieval world.
We evaluate feedback from playtests and develop the game toward our early access target.
Our production approach
Designers, developers, and artists work together for a single game experience.
We define the world, the core experience, and the progression structure.
We bring management, building, economy, quest, and reputation systems together.
We build the medieval world through environment design and lighting.
We evolve with player feedback and move toward our early access target.
Our first project
Get a closer look at our tavern management game set in a medieval world.

In development • PC
Girit Teknoloji is an independent game studio founded in 2026. We are reimagining medieval tavern management with our first game, Tankardia: Silent Conquest.
Get notified about Tankardia
Follow our development process, playtests, and early access news closely.